Games represent the largest single app category on Apple App Stores, and account for half of the downloads of both free and paid apps. In total, more than five million games a day were downloaded in the US and six European territories combined during March 2011. The 63 million iOS gamers in these seven countries downloaded an average of 2.5 games per month.
? 88% of downloaded top 300 iOS games are now offered for free
? In-game purchases (within both free and paid games) generated approximately two-fifth of total revenues
? In-game spending on free games grossed 40% of the total revenues for iPhone/iPod Touch and 32% for iPad
? Between six and seven percent of the online population has an iPhone in the US, UK, France and Germany, while Spain, The Netherlands and Belgium trail with three to four percent
? The share of iPhone owners who play iOS games is between 50 and 75%
Angry Birds HD for iPad has been updated with Game Center support, 15 new levels, and more.
Features 210 levels, leaderboards, achievements, Facebook and Twitter integration, and lots and lots of Angry Birds!
What’s New In This Version:
- A NEW THEME IN THE FRONTIER BADLANDS
- 15 NEW LEVELS – NO BELLYACHIN’
- A NEW GOLDEN EGG FOR Y’ALL CITY SLICKERS
- GAME CENTER SUPPORT
- COWBOY UP WITH THE MIGHTY EAGLE
Cut the Rope: Holiday Gift has already arrived today.
In the opening of the app’s description, ZeptoLab, the developer of Cut the Rope, describes their appreciation to fans and outlines how they’re providing Cut the Rope: Holiday Gift in gratitude. Continue reading
Epic Games’ highly anticipated iOS game, Infinity Blade, is now available to purchase and download in the New Zealand App Store. ($8.99)
MacStories predicts Infinity Blade to hit the European App Stores in around ten hours (midnight, GMT). U.S. iDevice fans are unfortunately going to have to wait a little longer.
We’ll be reporting as soon as Infinity Blade is available in an App Store near you. Continue reading
Halfbrick has just announced a major addition to Fruit Ninja. The secret behind the mysterious ‘coming soon’ banana has been revealed to be an all new arcade mode.
Calling it, “the most intense and exciting addition to Fruit Ninja yet,” Halfbrick will release the revision as a free update in early November. Halfbrick will first release Arcade Mode for iOS devices, like iPhone and iPad, and then later complete the circle with Android. Continue reading
Unlike the 4.0.1 release made available to the general public yesterday, it comes with some new features that you might be interested to learn about. Here is what has surfaced so far:
If you’re ready to take Ken and Ryu with you on the road, you’ll be glad to hear that Street Fighter IV is now available for the iPhone and iPod touch via the App Store.
Not surprisingly, there are several things missing from the iPhone version of the game compared to its console counterpart. For starters, you don’t get all 19 characters. Instead, you are restricted to just eight world warriors: Ryu, Ken, Guile, Blanka, Chun-Li, Dhalsim, M. Bison, and Abel. I would have liked to see Akuma and Gouken in there, but no such luck.
In terms of controls, you’ll be using the touchscreen with an overlaid virtual gamepad. Instead of the three punch and three kick configuration, you are given one punch button, one kick button, and what appear to be a couple of special buttons (for supers and ultras, presumably).
There’s a “Dojo” mode for practice and multiplayer is achieved via Bluetooth. Based on early reviews, it’s a great mobile version of Street Fighter IV. The graphics look decent too. Find it in the App Store for ten bucks.
[ by Michael Kwan ]
Street Fighter IV for the Apple iPhone